Version 1.00 (Feb 26 2000) Copyright © 1999-2000 Andrew Pipkin firstname.lastname@example.org
Spider is a challenging (and time-consuming) game using two decks which was supposedly
the favorite solitaire of FDR. While Spider has the usual objective of arranging all suits
in order, Spider does not provide a stack for each suit to be assembled in. Instead, the
suits must be ordered in the building stacks and are then moved to a discard pile. The
game is won when all cards in both decks are in the discard pile. Stacks in Spider can be
built with any suit, but multiple cards moved between stacks must all have the same suit.
Several non-standard options have been implemented to make the game less daunting for
There are four areas of the screen:
- Building Stacks There are ten building stacks which occupy the bottom half of the
screen. Only the top card of each stack is face up, with the others being turned over when
the card above them is removed. An empty building stack can accept any card. The default
number of cards initially in the building stacks is six for the first four stacks and five
for the remainder. These values can be varied, with a smaller number resulting in an
- Stock The stock is found in the upper left corner of the screen and contains the
cards which are not initially in the building stacks. When there are no more possible
moves in the building stacks, clicking on the stock will deal an additional card to each
- Discard Pile The discard pile is located to the right of the button panel and is
initially empty. All thirteen cards in a suit can be moved to the discard pile if they are
arranged in descending rank from king to ace. (An ordered suit will be moved automatically
unless the automatic moving option is turned off.) The game is won when all four suits for
both decks have been moved to the discard pile.
- "Free Cells" If the "# of free cells" option in the options
windows is set to a non-zero value, the free cells will appear on the right side of the
upper row. The free cells are used to temporarily hold a card from a building stack. Up to
four free cells can be used. The free cells are an original modification and are not found
in the standard rules of Spider.
To move a card, click on the card (which will highlight it) and then click on the
destination. Clicking on a card below the top will select all cards from the clicked card
to the stack top if the cards have the same suit and are in descending order. Clicking
twice on a stack selects all cards in descending order with the same suit.
The term natural build is defined as a sequence of cards with the same suit at
the top of a building stack in which each card's rank is one less than that of the card
The following rules indicate how cards can be moved between stacks:
- A card at the top of a building stack or free cell can be placed on top of another stack
if the card's rank is one less than the rank of the card at the stack top. The suit of the
cards does not matter.
- A natural build can be moved to another building stack if the card at the top of the
destination stack has a rank one more than that of the highest ranking card in the natural
- Any card at the top of a building stack or natural build can be moved to an empty
- Any card at the top of a building stack can be moved to an empty free cell (if free
cells are used.)
- Clicking on the stock will move a card from the stock to each building stack (if the
stock does not become empty first.) Each stack must contain at least one card before a
card from the stock is added to it (unless the allow empty spaces before draw option is
- A natural build containing all thirteen cards in the suit can be moved to the discard
pile. (This will be done automatically unless the automatic moving option is turned off.)
- If you are unfamiliar with the game, play with beginner-friendly options until you have
a feel for the strategies used in Spider. These options are using free cells, a small
number of cards initially in the building stacks, and allowing kings on aces and empty
spaces before dealing.
- Try to rearrange the stacks so that the length of the natural builds is maximized. If
cards are swapped between stacks, a free cell can be used to temporarily hold one of the
moved cards. If free cells are not used, or more than one card is to be swapped, an empty
building stacks must be created. At least two empty spaces must be used if significant
rearrangement is to be performed.
- After drawing cards from the stock, do not make the first move you see. Hold back and
try to figure out the optimal way to deal with the new cards.
- Undo is your friend. Don't be afraid to use it.
Clicking on these buttons will perform the following actions:
- New Game
- Begin a new game after shuffling the deck
- Return to the original state of the current game
- Return to the condition before the previous move was made
- Bring up a window with the following options:
- # of cards in stacks
- This option determines the number of cards initially in the building stacks. The default
is six in the first four stacks and five in the remainder. The number can be varied from
between 2 and 7. A smaller number will result in a more winnable game. A new game must be
started for this option to take effect.
- # of free cells
- This option sets the number of free cells. The free cells will appear on the right side
of the upper row. Up to four free cells can be used. Using free cells will facilitate
rearrangement of the stacks into natural builds.
- Automatic moving
- If this checkbox is set (which is the default), a natural build containing all thirteen
cards in a suit will be moved automatically to the discard pile.
- Allow unfilled spaces before draw
- Setting this checkbox will not require that all building stacks contain at least one
card before accepting a card from the stock.
- Allow kings on aces
- If this option is set, the ranks will wrap around and kings can be placed on aces.
Normally, no card can be placed on top of an ace.
- Version 1.00 (2000/02/26)
- First public release
Tell All Your Facebook Peeps.
Now Share Us On Google Plus